Difference between revisions of "King of the Hill Rules"

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'''King of the Hill Rules'''
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* The general rules are the same as a Last Man Standing match with the following differences.
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* A target score can be specified, which is the number of seconds a player must spend as king of the hill to win.
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* When a single player occupies the tile on which the KotH challenge gauntlet is placed, their score will be increased by 1 per second. The score will be displayed overhead and updated in the game gump. If more than one player occupies the tile, no scores are incremented.
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* The first player to reach the target score wins the match.
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* Once a participant is killed, they are out of the game. If only one participant remains, they are declared the winner.
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* Any non-participant that tries to occupy the KotH tile will be automatically moved off to a random nearby location to prevent attempts to block the tile.
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== Navigation ==
 
== Navigation ==
 
* [http://wiki.uoroleplay.com/index.php?title=:Main_Page Home]
 
* [http://wiki.uoroleplay.com/index.php?title=:Main_Page Home]
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* [http://wiki.uoroleplay.com/index.php?title=Overview_%26_Commands Overview & Commands]
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* [http://wiki.uoroleplay.com/index.php?title=Dueling_Rules Dueling Rules]
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* [http://wiki.uoroleplay.com/index.php?title=Capture_the_Flag_Rules Capture the Flag Rules]
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* [http://wiki.uoroleplay.com/index.php?title=DeathBall_Rules DeathBall Rules]
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* [http://wiki.uoroleplay.com/index.php?title=King_of_the_Hill_Rules King of the Hill Rules]
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* [http://wiki.uoroleplay.com/index.php?title=Deathmatch_Rules Deathmatch Rules]
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* [http://wiki.uoroleplay.com/index.php?title=Last_Man_Standing_Rules Last Man Standing Rules]

Latest revision as of 19:05, 9 April 2011

King of the Hill Rules

  • The general rules are the same as a Last Man Standing match with the following differences.
  • A target score can be specified, which is the number of seconds a player must spend as king of the hill to win.
  • When a single player occupies the tile on which the KotH challenge gauntlet is placed, their score will be increased by 1 per second. The score will be displayed overhead and updated in the game gump. If more than one player occupies the tile, no scores are incremented.
  • The first player to reach the target score wins the match.
  • Once a participant is killed, they are out of the game. If only one participant remains, they are declared the winner.
  • Any non-participant that tries to occupy the KotH tile will be automatically moved off to a random nearby location to prevent attempts to block the tile.


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