Search results

From UORoleplay.com
Jump to: navigation, search
  • ...wear 2 [[Faster Casting]], 6 [[Faster Cast Recovery]], and as much [[Mana Regeneration]] as you can. | rowspan="2" | The next time the target is hit with magic the results will be enhanced.
    11 KB (1,473 words) - 08:40, 3 November 2014
  • ...Animals|animal]], [[Monsters|monster]], or [[Player vs. Player|player]] is hit. | Hit
    14 KB (1,928 words) - 14:35, 25 March 2016
  • ...they are not assigned on a one-for-one basis. The formula for calculating hit points is ([[Strength_attribute|Strength]]/2) + 50. ==Increased Hit Points==
    1 KB (169 words) - 19:40, 29 April 2011
  • ...ral shields of any type (keeping in mind these will also be taking a large hit to durability) and find some sparring partners. ...he [[Defense Chance Increase]] property, though you might find [[Hit Point Regeneration]] invaluable.
    6 KB (1,039 words) - 08:35, 25 September 2016
  • ...have no effect on active [[Meditation]]; you can double your natural mana regeneration rate during Ninjitsu training sessions if you first activate the meditation * Rabbit / 0 / Grants a 20 point bonus to the stealth skill.
    8 KB (1,114 words) - 14:41, 15 July 2015
  • ...t off, choose a [[Pet Guide|species that has potential]]. There's not much point in spending days, weeks or even months maxing out an [[Imp]] only to find t A [[Pets|pet's]] ability to [[Wrestling|Wrestle]] improves it's chance to hit a target, while [[Tactics]] improves the amount of damage it can actually d
    27 KB (4,728 words) - 20:31, 29 April 2011
  • ...l with [[Mana]]. There are several factors that determine the rate of mana regeneration. ==Introduction to Mana Regeneration==
    8 KB (1,177 words) - 10:07, 19 June 2011
  • ...have no effect on active [[Meditation]]; you can double your natural mana regeneration rate during Assassin training sessions if you first activate the meditation * Rabbit / 0 / Grants a 20 point bonus to the stealth skill.
    8 KB (1,139 words) - 08:56, 23 March 2014