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UO Roleplay Specific Housing Guidelines

UO Roleplay Housing Guidelines

  • Definition of an account holder = the one or two accounts maximum per IP.
  • There is a 5 house per account holder limit. This is to include any town houses you may own and any Donation houses you may own.

In Cities or Towns Housing Guidelines

  • You may own 1 town house per account holder within one city. You may own more than one town house in more than one city. (Example: owning or renting one town house or room rental in Narrowhaven and owning or renting a town house or room rental in Brit.) Not to exceed the limit of the 5 house per account holder guideline.
  • In addition, you may also purchase a vendor rental spot in one of the Narrowhaven NPC shops or at the docks where spots are available.

Narrowhaven Vendor Rental Information

  • The vendor spots will be a 2x2 wide location allowing for up to 4 vendors.
  • There will be a low monthly rental cost for vendor spot.
  • The vendors must be stocked at all times.
  • GM's will not be doing any decorating for these locations.
  • You must have the required skill to rent the location. For example if it’s a tinker shop you must have 90+ tinkering skill in order to rent the spot. Note: There are a few rare exceptions for player role playing a merchant. Please talk to a staff member, you may leave a pm in the forums.
  • You may only own 1x vendor spot (unless approved by a GM).
  • Lastly, if you don’t see a rental spot available or added yet to a location please contact a staff memeber about adding one. Chances are that the location has just not had one added to it yet!

The house menu

housesign.jpg The house menu is your means to manage your house. From there you can manage security, customize your house, demolish or sell it, and obtain additional information. You open this menu by clicking on the house sign.

In addition to the house menu, there are a number of spoken commandsthat you can use to lock down or secure items in your house, or ban persons from it.


This screen shows basic information about the house: the owner, its value, whether or not it is improperly placed or condemned, etc.

The Refresh Status shows one of three values:

  • Automatic: this is a Primary house and does not need to be refreshed. It will remain standing indefinitely as long as the Refresh Status remains Automatic.
  • Grandfather: this is a Grandfathered house, meaning, its on an account with more than 1 house.
  • Condemned: this house is condemned and will decay and fall within 5 days See the Housing Rules for more information on these types of house status.


This screen allows you to add or remove co-owners and friends of the house, and set the house to be public or private. See the section on House Management for information on co-owners / friends and public/private houses.


This screen shows you the available storage space in your house, and how much you have used up.

Maximum Secure Storage is the total maximum storage of your particular house. Secure Storage is comprised of:

  • Items in the moving crate
  • Locked-down items
  • Vendors and the items they carry
  • Secure containers

The Available Storage number tells you how much storage space you still have left.

The Maximum and Available number of lockdowns indicates the number of items you can have locked down in your house. The Maximum Lockdowns is always half of the Maximum Secure Storage. Note that locked-down items also count towards the total Secure Storage.


This menu allows you to:

  • Convert to customizable House: This converts a pre-built house into an empty plot on which you can then build a house of your own design. You will be refunded the value of your old home, and then charged the cost of the empty plot.

The empty plot will have the same footprint of your old house (except for Large Towers), and the same number of maximum lockdowns and secure storage. Any items, add-ons and vendors that were in your house will be stored in the moving crate (see House Customization).

Note that Castles, Keeps, and L-shaped houses cannot be converted into customizable plots, due to their odd-shaped footprints.

  • Relocate moving crate: This will move the moving crate to the location on which you are standing.
  • Change house sign: This allows you to pick the image on your house sign [images], if your house is a public one. Private houses always have the same sign which cannot be changed. signs.gif
  • Change Foundation Style: this changes the appearance of the edge of the dirt plot upon which your house is built.
  • Change house sign hanger: you can choose the house sign hanger if your house is customizable.
  • Change signpost: this changes the pole to which your house sign is affixed (if the sign is not fixed to an adjacent wall) hangers.gif
  • Rename House: Allows you to change the name shown on the house sign.

Bugs with Flooring, Walls and Stairs and how to work around them

This Page to be updated Soon

((A detailed guild will be put in soon))


From this menu you can demolish your house or transfer it to someone else.

The 'Make Primary' option is active only for grandfathered houses. Setting a grandfathered house to Primary will cause it to be refreshed automatically, while all your remaining houses will become Condemned.

Abandoned Buildings

Because the town of Narrowhaven is a player run town and there are only so many houses to go around we want to try to avoid having vacant buildings not being used. If we find that a building has been purchased by a player but that player is not using it or if it appears to be abandoned, the City of Narrowhaven will repossess that building and put it back up for sale on the open market. If there are any items inside the house they will be put up for auction and the proceeds will go to Narrowhaven.

If a building appears to have no activity for around 30 days that building will be subject to repossession. If you remain an active player you won’t have anything to worry about! If you plan on being out of town for an extended period of time please notify the game staff.

Running a player business

You will have noticed that nearly every building in Narrowhaven can be purchased or rented! This included the NPC shops. If you chose to purchase one of these shops you need to know several things.

  • First, you may only purchase one of these buildings if you plan on rolepalying that shop. IE, you may not purchase a shop just to have easy access to its goods and services. If we suspect that this is the case you will be asked to relocated to another building.
  • Second, your house must always be open to the public.
  • Third, you may not ban anyone.
  • Fourth, you must be willing to re-locate if for some reason we have to use the building for something. This is not likely to happen but you need to be aware of it.

Moving to Narrowhaven from your current house

If you currently have a house in some other location in the game world and you would like help moving to Narrowhaven we are willing to assist you! Let one of the GM’s know that you would like help carrying your stuff to the new location and schedule a time to meet with them. Put all of the items in your house in one location ahead of time so the GM can quickly grab it all and put it in a bag in their backpack for you. You can then demolish your house and buy a new house in Narrowhaven. The GM will then put your items on the floor for you. Make sure you thank the GM!