Difference between revisions of "Skills"
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+ | Each skill has a value between 0 and 100. You gain skills by either using them or by using an NPC to train you. While you can train as many skills as you want your total Skill Cap cannot be higher than 800. Skills are each modified by a related stat which is why the skills menu has real skill and shown skill buttons. Real skill is the unmodified number while shown skill has the stat bonus added. | ||
+ | |||
+ | Training a skill through use is the only way to reach 100. There are many nuances to skill training and while most will gain in the course of normal gameplay there are all sorts of methods to gain them faster (most of which involve using a macro program such as [[Razor]]). | ||
+ | |||
+ | Skills are subject to [[Stats#Stat_Loss|stat loss]] if you die with 5 or more short term murder counts. (Penalty applied on Resurrection) | ||
+ | |||
+ | ===List of Skills=== | ||
+ | |||
+ | {| style="background-color: #F7F1E9;" width="100%" valign="top" | ||
+ | | | ||
+ | * [[Alchemy]] | ||
+ | * [[Anatomy]] | ||
+ | * [[Animal Lore]] | ||
+ | * [[Animal Taming]] | ||
+ | * [[Archery]] | ||
+ | * [[Arms Lore]] | ||
+ | * [[Begging]] | ||
+ | * [[Blacksmithy]] | ||
+ | * [[Bowcraft and Fletching]] | ||
+ | * [[Camping]] | ||
+ | * [[Carpentry]] | ||
+ | * [[Cartography]] | ||
+ | * [[Cooking]] | ||
+ | || | ||
+ | * [[Detecting Hidden]] | ||
+ | * [[Enticement]] | ||
+ | * [[Evaluating INT]] | ||
+ | * [[Fencing]] | ||
+ | * [[Fishing]] | ||
+ | * [[Forensic Eval.]] | ||
+ | * [[Healing]] | ||
+ | * [[Herding]] | ||
+ | * [[Hiding]] | ||
+ | * [[Inscription]] | ||
+ | * [[Item ID]] | ||
+ | * [[Lockpicking]] | ||
+ | * [[Lumberjacking]] | ||
+ | || | ||
+ | * [[Mace Fighting]] | ||
+ | * [[Magery]] | ||
+ | * [[Meditation]] | ||
+ | * [[Mining]] | ||
+ | * [[Musicianship]] | ||
+ | * [[Parrying]] | ||
+ | * [[Peacemaking]] | ||
+ | * [[Poisoning]] | ||
+ | * [[Provocation]] | ||
+ | * [[Remove Trap]] | ||
+ | * [[Resisting Spells]] | ||
+ | * [[Snooping]] | ||
+ | * [[Spirit Speak]] | ||
+ | || | ||
+ | * [[Stealing]] | ||
+ | * [[Stealth]] | ||
+ | * [[Swordsmanship]] | ||
+ | * [[Tactics]] | ||
+ | * [[Tailoring]] | ||
+ | * [[Taste ID]] | ||
+ | * [[Tinkering]] | ||
+ | * [[Tracking]] | ||
+ | * [[Veterinary]] | ||
+ | * [[Wrestling]] | ||
+ | |||
+ | |} | ||
+ | |||
+ | |||
+ | ===Training Skills from NPC's=== | ||
+ | |||
+ | NPC training is accessed by saying the NPC's name followed by the word Train and then the name of the skill you want trained. You can see the skills any NPC will teach by simply typing the NPC name followed by the word train. Once you enter the command words the NPC will give a price and by dropping the given amount of gold on them your skill will raise. NPC's won't raise skills above 30 points. | ||
== Navigation == | == Navigation == | ||
* [http://wiki.uoroleplay.com/index.php?title=:Main_Page Home] | * [http://wiki.uoroleplay.com/index.php?title=:Main_Page Home] |
Revision as of 15:07, 26 September 2010
Each skill has a value between 0 and 100. You gain skills by either using them or by using an NPC to train you. While you can train as many skills as you want your total Skill Cap cannot be higher than 800. Skills are each modified by a related stat which is why the skills menu has real skill and shown skill buttons. Real skill is the unmodified number while shown skill has the stat bonus added.
Training a skill through use is the only way to reach 100. There are many nuances to skill training and while most will gain in the course of normal gameplay there are all sorts of methods to gain them faster (most of which involve using a macro program such as Razor).
Skills are subject to stat loss if you die with 5 or more short term murder counts. (Penalty applied on Resurrection)
List of Skills
Training Skills from NPC's
NPC training is accessed by saying the NPC's name followed by the word Train and then the name of the skill you want trained. You can see the skills any NPC will teach by simply typing the NPC name followed by the word train. Once you enter the command words the NPC will give a price and by dropping the given amount of gold on them your skill will raise. NPC's won't raise skills above 30 points.