Difference between revisions of "Rewards"
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'''<span style="color:green;">What is the quest difficulty?</span>''' This primarily indicates the number of credits you will receive for completing the quest. | '''<span style="color:green;">What is the quest difficulty?</span>''' This primarily indicates the number of credits you will receive for completing the quest. | ||
− | + | '''<span style="color:green;">Is the quest repeatable or is there a cool-down timer before you can repeat the quest?</span>''' If this information is present it will indicate weather or not the quest can be repeated. If there is a set time before you can repeat the quest the timer will be shown when the quest book is opened. | |
'''<span style="color:green;">And lastly, what are the requirements to complete the quest?</span>''' These will be listed when the quest book is opened. | '''<span style="color:green;">And lastly, what are the requirements to complete the quest?</span>''' These will be listed when the quest book is opened. |
Revision as of 12:39, 10 October 2011
UO Roleplay Rewards
There are four ways to acquire rewards on UO Roleplay. Those three are Veteran Rewards, Contribution to the Community, Participation in Live Events, and Completing Quests.
Completing Quests
In game quests can generally be found in the various Inn scattered around the lands. It is important to note that some quests will be found in other places.
It is easy to identify a Quest NPC by their name as it will have [Quest] at the end of it. When you talk up to one of these NPC a dialog will begin along with a prompt for you to start the quest dialog. Typing ‘quest’ will open up the quest dialog.
Once you accept the quest a blue quest book will be added to your inventory. When you double click this book it will give you needed information on completing the quest. Some important information to note is...
Is the quest solo or a group quest? This indicates weather a group member will grain credit for this quest if in a group.
What is the quest difficulty? This primarily indicates the number of credits you will receive for completing the quest.
Is the quest repeatable or is there a cool-down timer before you can repeat the quest? If this information is present it will indicate weather or not the quest can be repeated. If there is a set time before you can repeat the quest the timer will be shown when the quest book is opened.
And lastly, what are the requirements to complete the quest? These will be listed when the quest book is opened.
Live Event Rewards
Participation in live events is the most complicated so we'll cover that first. There are a total of 6 categories a player can be graded on in live eventing.
- 1) Attendance 0 to 1pt The player was either there or s/he was not. 0 pts in this category means no further points can be awarded from the other categories.
- 2) Contribution to Resolution 0 to 4pts 0pts = Watched everything happen. 1pt = Participated with little impact. 2pts = Helped. 3pts = Major contributor to resolution. 4pts = Driving force behind the plot.
- 3) Role-Playing 0 to 4pts 0pts = Not In Character. 1pt = In Character. 2Pts = Gave a sense of his/her character's personality. 3pts = Exceptional RP. 4pts = Outstanding RP. Every GM will have a different set of values underlying this category thus the scoring will remain vague.
- 4) Innovation 0 to 1pt A point in this category means the player did something that paid off in the plot that the GM had not planned for. This is the 'thinking outside the box' category.
- * 5) Sportsmanship -1 to 1pt -1pt = Complaining or otherwise being a low level nuisance in the midst of the event (but will not include griefing as any amount of that will get the player kicked from the event). 1pt = acting with dignity and grace even when things do not go according to plan, such as griefers causing troubles, poor sportsmanship from other players, or even just having all your character's plans crumble.
- * 6) Aiding new players 0 to 1pt Helping a new player to get into the event, learn the game and the shard or just facilitating them having a good time earns a point in this category.
- (*)These two categories are not always applicable to scoring and so they are actually more bonuses than actual categories. It is still possible to earn Tier 3 Rewards without having a point in either of these.
The Process
- The GM of the event rates each attending player in each of the categories. The scale is from 1-10, with a potential of 12 total points for the two bonus categories.
- The GM then determines which Tier of Rewards the player falls into.
1pt - No reward (Hope you had fun watching the event.)
2-6pts - Tier 1 Reward.
7-9pts - Tier 2 Reward.
10+ pts - Teir 3 Reward.
- The GM makes a random numbered list from 1 to 10 with all the different types of rewards. The order of this list will be altered every time it is used. See Live Event Rewards below.
- The GM asks the player due the reward to select a number between 1-10. Or less if there are categories of rewards that are not appropriate. The player returns a number which theoretically randomly and blindly picks a reward type.
- The GM finishes up by asking the few remaining questions that might need to be asked. Such as what item would you most like to have a property boosted on? Or what skill cap do you most want raised. In this way the player gains at least a little control over their reward while the GM has a relatively quick task to complete.
- The GM gives the reward.
Name/Reward | Description | Tier 1 | Tier 2 | Tier 3 |
---|---|---|---|---|
+1 rank to a Virtue | This will increase one of your Virtues by a single rank (Seeker > Follower > Knight). | 5k pts | 10k pts | 20k pts |
Single Stat Bonus (Str, Dex, Int) | These may not exceed the stat's cap and so may be invalid for certain characters. | 2 | 5 | 9 |
Bonus to an Item's Existing Property | A current item that you own will gain a bonus to an existing property. () is for properties like Faster Casting. | 3%(1) | 5%(2) | 7%(3) |
Bonus to a Single Skill Rating | These may not exceed the character's skill cap for that skill. This is like getting a bonus to your training. | 4 | 10 | 18 |
Bonus to a Single Skill Cap | One skill will gain a bonus to its total cap. | 5 | 10 | 15 |
New Useable item | You will receive a new magical usable item. | 2-4 Abilities (blue) | 5-6 Abilities (purple) | 7-8 Abilities (orange) |
Bonus to Stat Cap | This will increase your total stat cap. | 5 | 10 | 15 |
Rare Non-Useable Item | This could be any rare item that is not useable or otherwise grants no benefit beyond possession. | n/a | n/a | n/a |
Bonus to Total Skill Cap | This will increase your total over-all skill cap. | 3pts | 5pts | 8pts |
New Ability for an Owned Item | Adds one new ability to an already owned item. | Area Dam, Lower Requirements, Durability, Mage Weapon, Regens, Stat Bonuses, Luck, & Enh. Potions | Skill, Resists, & Everything Else | DCI, HCI, Leech, Poison, & Slayer properties |
Lear Crafting Recipes | Gain access to rare crafting recipes that are difficult to acquire. | Crafting Recipes | Crafting Recipes | Crafting Recipes |
Community Contribution Rewards
All Contributions to the community/shard will be rewarded on a 1 per 3 month span and earn a Tier 1 reward (see Tier 1 Rewards above). A GM has to be witness to any community building that a player performs for 3 or more other players or else at least 3 other players have to post screen shots of said event. Other forms of contribution include donations, consistently standing out as a foundation player who encourages and helps to build the community and going above and beyond to help with smooth running the shard. Again, only a Teir 1 Reward per 3 months can be earned regardless the time and/or money put into contributions.
Veteran Rewards
Veteran rewards will be earned at 3 months, 6 months, 9 months, 1 year and every 3 months thereafter. An eligible player is one that plays at least once a week (such as GMs can note). Players will be rewarded "Gold Doubloons" for use at the reward vendors. Vet Rewards will offer players more options. Doubloons are awarded at the following rates: 3 months = 10. 6 months = 20. 9 months = 30 and 30 will be rewarded for each span of 3 months thereafter. Note that there are 40 Doubloon items on the rewards vendors. You will need to save up for these.
Item | Name | Gold Doubloons |
---|---|---|
Item | A Flaming Head Deed | 10 |
Item | Wall Banner Deed | 10 |
Item | Special Dye Tub | 10 |
Item | Bronze Cloak | 10 |
Item | Bronze Robe | 10 |
Item | Bronze Dress | 10 |
Item | Copper Cloak | 10 |
Item | Copper Robe | 10 |
Item | Copper Dress | 10 |
Item | Agapite Cloak | 10 |
Item | Agapite Robe | 10 |
Item | Agapite Dress | 10 |
Item | Gorilla Statuette | 10 |
Item | Wolf Statuette | 10 |
Item | Llama Statuette | 10 |
Item | Crocodile Statuette | 10 |
Item | Cow Statuette | 10 |
Item | Potted Cactus | 10 |
Item | Flowerpot | 10 |
Item | Name | Gold Doubloons |
---|---|---|
Item | Ethereal Horse | 20 |
Item | Ethereal Llama | 20 |
Item | Ethereal Ostard | 20 |
Item | Hanging Skeleton Decoration | 20 |
Item | Decorative Shield Wall Hanging | 20 |
Item | A Stone Ankh | 20 |
Item | Black Dye Tub | 20 |
Item | Golden Cloak | 20 |
Item | Golden Robe | 20 |
Item | Golden Dress | 20 |
Item | Verite Cloak | 20 |
Item | Verite Robe | 20 |
Item | Verite Dress | 20 |
Item | Valorite Cloak | 20 |
Item | Valorite Robe | 20 |
Item | Valorite Dress | 20 |
Item | Lizard Man Statuette | 20 |
Item | Ratman Statuette | 20 |
Item | Zombie Statuette | 20 |
Item | Skeleton Statuette | 20 |
Item | Orc Statuette | 20 |
Item | Mongbat Statuette | 20 |
Item | Earth Elemental Statuette | 20 |
Item | Gargoyle Statuette | 20 |
Item | Potted Cactus | 20 |
Item | Flowerpot | 20 |
Item | Potted Tree | 20 |
Item | +5pts to Total Skill Points Cap | 20 |
Item | One Tier 1 Reward | 20 |
Item | Name | Gold Doubloons |
---|---|---|
Item | Ethereal Beetle | 30 |
Item | Ethereal Ki-Rin | 30 |
Item | Ethereal Unicorn | 30 |
Item | A Tree Stump Decoration | 30 |
Item | An Ankh of Sacrifice | 30 |
Item | Leather Dye Tub | 30 |
Item | Runebook Dye Tub | 30 |
Item | Pink Cloak | 30 |
Item | Pink Robe | 30 |
Item | Pink Dress | 30 |
Item | Ice Green Cloak | 30 |
Item | Ice Green Robe | 30 |
Item | Ice Green Dress | 30 |
Item | Ice Blue Cloak | 30 |
Item | Ice Blue Robe | 30 |
Item | Ice Blue Dress | 30 |
Item | Fire Elemental Statuette | 30 |
Item | Ettin Statuette | 30 |
Item | Gazer Statuette | 30 |
Item | Troll Statuette | 30 |
Item | Ophidian Statuette | 30 |
Item | Ogre Statuette | 30 |
Item | Harrower Statuette | 30 |
Item | Potted Cactus | 30 |
Item | Potted Cactus | 30 |
Item | Flowerpot | 30 |
Item | One Tier 2 Reward | 30 |
Item | Name | Gold Doubloons |
---|---|---|
Item | Rideable Polar Bear | 40 |
Item | Ethereal Swamp Dragon | 40 |
Item | Ethereal Cu Sidhe | 40 |
Item | Reward Dye Tub | 40 |
Item | Brazier Decoration | 40 |
Item | A Mining Cart Decoration | 40 |
Item | Ice White Cloak | 40 |
Item | Ice White Robe | 40 |
Item | Ice White Dress | 40 |
Item | Dark Gray Cloak | 40 |
Item | Dark Gray Robe | 40 |
Item | Dark Gray Dress | 40 |
Item | Crimson Cloak | 40 |
Item | Crimson Robe | 40 |
Item | Crimson Dress | 40 |
Item | Lich Statuette | 40 |
Item | Efreet Statuette | 40 |
Item | Daemon Statuette | 40 |
Item | Minotaur Statuette | 40 |
Item | Reaper Statuette | 40 |
Item | Dragon Statuette | 40 |
Item | Potted Cactus | 40 |
Item | Potted Cactus | 40 |
Item | Potted Tree | 40 |
Policies
- As this system stands a GM will handle some or all of the process of you getting a reward that is your due. Please do not argue with them. We encourage you to take your time and plan out these rewards as much as is in your power to do so. Above all, respect the GMs decision. If a GM doesn't see you actually logging in once per week or more regularly you may not earn a vet reward. Likewise the more fluid Tier Rewards system is entirely at the discretion of the GM. If you purchase one of these from the Vendors it does not entitle you to pick exactly what you want. The randomness of the system will still effect the outcome.
- Unless there are extenuating circumstances stemming directly from Shard issues if you lose a reward it will not be replaced. So if you delete a character with a skill cap that's been rewarded up to 720 or more those 20 extra skill points are gone for all time.
- Rewards are given to a character of your choosing except where live events are concerned in which case the reward goes to the character that participated. So put some thought into it before you opt to put skill pts on character as it is unlikely that a GM will be willing to move them to another character on your account.
- If you think you are due a reward for veteran status or for contributions, etc. Please send a Private Message to Pale on the Forum and be patient.