Insured

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Insurance Costs

Beginning with Publish 64 in February 2010, insuring an item costs between 10 to 800 gold pieces, depending on the item:

  • Community Collection items - 600 gold each.
  • Faction armor/weapons - 800 gold each.
  • Insurable armor set pieces - 600 gold each.
  • All other magical items - 10-800 gold each, depending on their worth in the Imbuing system.
  • All other non-magical items - 10-800 gold each, depending on their worth to NPC vendors.

Earning Gold From Insurance

Players receive 100% of the insurance gold for a player they kill that had insured their items. However, if the kill is part of the Factions system, then they only receive 50% of the gold.

Given that insuring a complete suit of armor, a few weapons and other items can easily cost several thousand gold pieces, killing another player can yield quite a bit of money, especially for those skilled in PvP combat. In this manner, it becomes possible for a character to make a living from PvP alone.

History

Prior to Publish 64, all insurable items, regardless of their value, cost a uniform 600 gold each to insure. Additionally, all PvP kills yielded only 50% of the insurance gold to their assailants.

See Also